Announcing Don’t Explode!
My website goes a long way towards demonstrating my various passions but what might not be so clear is just how desperately I want to work in the game industry. Being a military spouse so far has prevented me from living near any game studios and I’m not getting any younger. Even before my daughter … Continued
Champion Awards of El Paso was looking to set themselves apart from the competition while driving home that they were more than a stock trophy supplier. We protected their limited budget by leveraging the incredible roots.io wordpress base theme to build a responsive and highly editable site. The client has an easy to use product … Continued
print ad studies
Just a couple of exercises to get my composition muscles back in shape.
Nook Color Kids Reader
When Barnes & Noble needed a whole new reading experience for children’s books they approached my previous employer, Automata Studios. Our modest team leader created a brilliant framework for the B&N team and their publishers. I’m proud to say I contributed a great deal towards the UI for this award nominated application. Nook Kids Store … Continued
The Living Glass Conversation
Owens Illinois commissioned Joshua Davis to direct an interactive experience promoting the use of recycled glass. Joshua collaborated with long time friend Branden Hall to develop a living voronoi diagram inspired by the molecular structure of glass. Each node represents a single piece of social data discussing the good part of glass. I was responsible … Continued
The Endless Mural
The various brush shapes used in this project were supplied by a list of artists including Joshua Davis. The brushes all started as vector images and Microsoft supplied us with an early beta of their Adobe Illustrator plugin designed to convert files into a list of commands capable of drawing the shapes in an HTML5 … Continued
This project was created as a donation to the Smithsonian Air and Space Museum. Children were encouraged to create stop motion animations with Transformers™ toys and burn their own CDs at this touch screen kiosk. From the moment it was unveiled it was a huge hit.
The Massey App
Commercial high-rise disaster prevention and recovery experts MEI International took a bold step towards streamlined building management. The Massey App allows building and floor managers to communicate dangers and track inventory on any smart phone. I was responsible for a great deal of the UI functionality which utilized the jquery mobile framework. Get The App … Continued
Game Resolution Bust
This is the 2nd of 3 portfolio assignments that will finish off my game art degree. I created this from scratch based on a concept painting I found on deviant art courtesy of Zephyri.
MiO bottle product shot
I needed some hard surface modeling practice and got really excited about after seeing some killer stuff by some peers. So why not choose something I’m also a big fan of. Thanks to this stuff I’ve eliminated soda from my diet. This is a near finished work in progress so I’ll update this post with … Continued
Military Adaptive Sports Program
I needed to add some modern design pieces to my portfolio and this great organization needed some help with their own promotion. It was a perfect match and a great way to give back to our hero’s. I started with two rounds of sketches and after getting their approval, I produced the final version in … Continued
The hardest part about being in demand is finding time to promote yourself. After many thrown together portfolios I finally have something that is prepared to grow with me. I’ve combined the content management power of wordpress with the modern elegance of twitter bootstrap and isotope.js masonry to present my entire skill stack. Layout is … Continued
Lip Sync Animation Test
This is a lip syncing project I did for school. I found it fascinating that the process of laying out key frames is as much an acting performance as it is technical know how.
Unreal Development Kit
I’ve been learning how to model, texture, light and paint vertexes in the Unreal engine. Lots of fun to say the least. I need better screen recording software for Windows so this is kinda grainy and no sound.
Hard Surface Texture Study
One of my first hard surface texture paintings for school. I did not get to put in the time I’d have liked to but hopefully I’ll be doing this full time soon. [thumbnail src=”http://joelstransky.com/wp-content/uploads/2013/07/hard-surface-texture.jpg”]
Skin Texture Study
This is a texture painting project for school. The mesh was already UV’d with a projected normal map. I painted the diffuse and specular. Screen shots taken from Maya.
This is the last project I did for school. The concept is courtesy of Gary Shuko. I sculpted, retopologized, UV’d and painted this from scratch.
Here’s a collection of various banners and badges I’ve worked on over the years. banners Max Payne DVD
Mberry are small, lightweight edible tablets that melt in your mouth. Once ingested it reacts with the taste buds on your tongue, allowing you to enjoy bitter/sour foods that becomes sweet. I was contracted to deliver a tasteful media experience that would familiarize its users with the Mberry experience. They sent me a few packs … Continued