This is the 2nd of 3 portfolio assignments that will finish off my game art degree. I created this from scratch based on a concept painting I found on deviant art courtesy of Zephyri.
I needed some hard surface modeling practice and got really excited about after seeing some killer stuff by some peers. So why not choose something I’m also a big fan of. Thanks to this stuff I’ve eliminated soda from my diet. This is a near finished work in progress so I’ll update this post with … Continued
I’ve been learning how to model, texture, light and paint vertexes in the Unreal engine. Lots of fun to say the least. I need better screen recording software for Windows so this is kinda grainy and no sound.
This is the last project I did for school. The concept is courtesy of Gary Shuko. I sculpted, retopologized, UV’d and painted this from scratch.